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| OnLive: The Future of Gaming (Huge Thread); Awesome potential to change gaming | |
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| Topic Started: Mar 24 2009, 10:40 PM (330 Views) | |
| The Fallen Angel | Mar 26 2009, 09:38 AM Post #16 |
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This thing does not really interest me so I'm sticking to what I have already got. Also the controller does not look very comfortable so that puts me right off. |
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| Stinger | Mar 26 2009, 03:29 PM Post #17 |
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To me, to be a conservative means to conserve the good parts of America and to conserve our Constitution.
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I think the controller looks a lot like an Xbox controller. I probably wouldn't get it for the TV though, unless they do give you the MicroConsole for subscribing. I'd rather use the keyboard and mouse on my PC monitor. |
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| Stinger | Mar 15 2010, 11:59 AM Post #18 |
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To me, to be a conservative means to conserve the good parts of America and to conserve our Constitution.
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http://blog.onlive.com/2010/03/10/onlive-coming-to-a-screen-near-you/ After almost 8 years of development, thousands of partner meetings, millions of lines of code, and an uncountable number of all-nighters… Drum roll please… On June 17, 2010, during the E3 2010 show, the OnLive Game Service will be available for users in the 48 contiguous United States! Everyone here at OnLive is just incredibly excited about this milestone. It’s the realization of a dream that we knew would be a huge undertaking, but also one that would change everything. OnLive fundamentally transforms the way users experience games and interact with each other, and in time, will transform the way games are developed and marketed. By distilling specialized game hardware out of the equation, OnLive will allow games to be played as a pure media experience on virtually any device, with the same flexibility and instant-play experience that we’ve come to expect from online video and music. For gamers, this means you never have to do anything for your gaming experience to keep getting better. And developers now can unleash unbounded creativity to deliver state-of-the-art gameplay that they know will reach virtually any gamer—instantly. Today we also announced OnLive’s base service pricing, and a pretty cool special offer. The base month-to-month service fee is $14.95. Loyalty programs (e.g. multi-month pricing) and other special offers will be announced by the start of E3. We’ve got a great special offer for starters: The first 25,000 qualified people to register on the OnLive Game Service will have their first 3 months’ service fee waived. You’ll find all the important details here, and note that the service fee does not include the purchase or rental of games. Included in your monthly service fee are OnLive-exclusive features such as instant-play free game demos; multiplayer across PC, Mac and TV platforms; massive spectating; viewing of Brag Clips™ video capture and posting; and cloud-saving of games you’ve purchased—pause, and instantly resume from anywhere, even on a different platform. Also included in the monthly service fee are features you’d expect from standard online games services such as gamer tags, user profiles, friends, chat, but with a twist: everything is live video. You’ll be friending through multiplay, Spectating, Brag Clips, or by flipping through video profiles of friends of friends of friends. OnLive is delivering the first instant video-based social network. It’s really cool. Once you are on the service, instant-play, top-tier, newly-released games will be for sale and for rent on an à la carte basis. Specific pricing will be announced as games are released, so you’ll hear about the pricing of the first games by E3, but needless to say, we expect them to be offered at competitive prices. Games are always updated with the latest versions, and purchased game add-ons are playable instantly. Initially, we’ll be offering the OnLive Game Service for PCs and Macs through a small browser plug-in. Later this year, we’ll announce the public availability of the MicroConsole™ TV adapter. And, we’ll be steadily expanding to other devices over time. So, there it is. After a long and arduous journey, OnLive will be coming to a screen [really] near you. http://blog.onlive.com/2010/03/11/more-news-from-onlive/ Yesterday, I announced the launch date of the OnLive Game Service, and shortly thereafter OnLive held a session about how to port games with our Software Development Kit (SDK). The room was packed to overflowing, forcing us to request that people return today for a repeat of the session. It’s great to see that the development community is so excited about moving games to OnLive! As I mentioned in my last blog post, between now and the public release of OnLive on June 17, we’ll be continuing to announce other OnLive offerings. These extensions of the service illustrate the scope of possibility with OnLive and serve to expand the overall consumer value proposition. So, I’m pleased to announce the OnLive® Game Portal, a companion offering to the OnLive Game Service that I described on my blog yesterday. The OnLive Game Portal is for gamers looking for direct access to OnLive games without being required to subscribe to the features of the full OnLive Game Service. Through the OnLive Game Portal, gamers will be able to play select games directly on a rental basis as well as game demos for free; subject to available OnLive service capacity and whatever usage limits are associated with each given demo. Rentals will be priced on a per-game basis. There is no service fee for the OnLive Game Portal. We think this is a great offering for gamers to try out games, or if they prefer, play games they’re interested in for a particular period of time. We also think it’s a great way to get a taste of the OnLive experience to see if they want to join the greater OnLive community on an ongoing basis through the OnLive Game Service. Of course, like all games in the OnLive Game Service, games in the OnLive Game Portal start instantly, are always updated, and don’t require high-end hardware to play high-performance games. It only takes seconds to install OnLive’s small browser plug-in, and only seconds more before you’re playing a top-tier game. And, of course, OnLive Game Portal games will also play through OnLive’s MicroConsole TV Adapter on an HDTV. The OnLive Game Portal will be rolled out in 2010 at some point following the June 17th OnLive Game Service Launch and will be subject to the Terms of Service applicable to that offering. And, we have more cool stuff coming! Stay tuned. So, $14.95 a month subscription fee and they'll be announcing mult-month and probably year plans as well. The good news is, we'll be able to access the OnLive Game Portal for free and play free demos. The free demos should be a good indication of whether or not the service works as they claim it does. The computer I'm on now can't handle Crysis (or a bunch of other games), so if they have a demo of it available and it's able to be played on this computer, then I'll give them a thumbs up. I do think it's bullshit to have to pay a monthly subscription fee that high while still having to "buy" the game. I understand they have their infrastructure and all that that cost a lot of money, but at the very least they should have a package that makes the games available to you for free (or at least a good portion of them, certainly not new games that are just coming out). That's how GameTap did it, and did it very well. Without that, why would I use this to play a game I can get on a console and actually own the game and not have to keep up a monthly fee to play it? I still think this has potential, a lot of it as a matter of fact. I'll definitely be trying out the demos, and looking forward to seeing this at E3. June 17th, we don't have long to wait to see if this things works as good as everyone that has previewed it says it does. |
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| Q | Mar 15 2010, 12:07 PM Post #19 |
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Not interested. |
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| The Sandman | Mar 15 2010, 06:36 PM Post #20 |
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A Bundy never wins, but a Bundy never quits.
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I'll pass. |
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| Stinger | Mar 15 2010, 06:55 PM Post #21 |
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To me, to be a conservative means to conserve the good parts of America and to conserve our Constitution.
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I'm actually looking forward to trying out the demos and whatnot and seeing how it works. The make or break of this is going to be the pricing structure of the games. They can't be too high. Renting should technically be the biggest part of it. Something like $5 per game for five days might work. I say the renting should be big because On Demand has killed Movie Gallery and Blockbuster to me. |
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| Q | Mar 15 2010, 07:35 PM Post #22 |
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This has potential for renting. |
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| The Sandman | Mar 15 2010, 09:21 PM Post #23 |
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A Bundy never wins, but a Bundy never quits.
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I can maybe see it having a niche in the renting universe, but I never rent anymore(movies or games). If it's something I want and think I'm going to enjoy, I buy it. If I'm on the fence, I wait a while, read some reviews, and if I still want to give it a whirl, I wait for price drops and/or pick it up used. Plus I just don't have the internet speed for this to work for me. |
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| Stinger | Jun 17 2010, 10:56 AM Post #24 |
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To me, to be a conservative means to conserve the good parts of America and to conserve our Constitution.
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This thing launches tonight, so it won't be long now until we know how well the concept works. I've signed up for the waiting list, so maybe I'll get one of those Founding Members Free Year things they're doing. If they have games available at a reasonable price to rent, and for a reasonable amount of time, could be very cool. |
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| X'ie | Jun 19 2010, 09:34 AM Post #25 |
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X'ie
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I use steam you get discounted computer games. Though I dont think it works the same way as this on live thing
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| Stinger | Jun 23 2010, 04:21 PM Post #26 |
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To me, to be a conservative means to conserve the good parts of America and to conserve our Constitution.
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Nope, doesn't work the same as Steam. Received my 1-year free account today. It works. Was playing Borderlands on a shitty non-gaming PC, and it was very fluid and looked great. No noticeable lag at all. So far, I am very impressed with how well this thing actually works. |
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| X'ie | Jun 26 2010, 02:58 PM Post #27 |
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X'ie
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Well, my husband was checking it out yesterday, and it was pretty lame. It may look good, but you have to pay a montly fee, so you would expect the games you buy to be a little cheaper to recup the montly cost...they arent. And they said they will hold onto a game for three years, so even though you pay for it you wont get to keep it forever. You can rent games, but you have them for a short time and you have to pay 9 dollars for it. With steam it may not make things run better, but all the time there are discounts on games, and I have yet to find one game they sell that wont run on my laptop. In fact they have and overloard bundle on sell right now, all the pc games for 5.00 and they never go away. You also dont have to pay a monthly fee. If we wouldent have won a free year, we wouldent even bother. I would save your 15 bucks a month towards a better computer that will run teh games smoothly, and not worry about onlive |
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