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| Just Cause 2; PS3, 360, PC | |
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| Topic Started: Nov 13 2009, 11:03 PM (425 Views) | |
| Stinger | Nov 13 2009, 11:03 PM Post #1 |
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To me, to be a conservative means to conserve the good parts of America and to conserve our Constitution.
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http://www.destructoid.com/hooking-onto-under-and-above-just-cause-2-155022.phtml#ext Just Cause 2 (Xbox 360, PS3) Developer: Avalanche Studios Publisher: Square Enix Europe/Eidos To be released: 2010 So what can gamers expect? Well, there’s still a lot that is the same in Just Cause 2. The island is about the same size as in the previous game, the plots are mostly similar, and even the biggest improvement, the grappling system, was in the first game, albeit less developed. So why should we care? Because Avalanche really seems like they have taken what they learned from the original and improved everything to their next logical step. For example, while the actual size of the island that you'll be playing in is no bigger than the original, that doesn't mean developer Avalanche is going to limit the scope of the game. Steps have been taken to increase the vertical elements of the game. Huge mountains jut from the region, begging for Rico Rodriguez to jump off and soar across the island region. The city regions of new island Panau have massive buildings to swing from, and there are bridges insanely high. Yeah, all of these were by in large in the first game, but this time around, there’s that much more going on in the sky. ![]() The grappling hook is probably the most important updated element of the game. While in the original Just Cause, the grappling hook was an actual gun that had to be equipped, limiting the actions of the player. In Just Cause 2, the grappling hook is assigned to a button, so the combination possibilities are now increased. You can actually shoot dudes while using the hook. Toss out the hook, zip-line across to a building, and before landing, throw out the chute and use the inertia to soar up in the air. Or grab a guy by the hook, attach him to another guy, and slam them together. It gets even crazier. For example, one of the fun things the representative showed was to hook a guy to a gas canister. He then shot the bottom of said gas canister, and sent the enemy spinning at an unnatural seed through the air. Good times. While the grappling hook is not like Bionic Commando (it functions more like a zip line as opposed to a Spiderman web), there are going to be plenty of play options with this tool. Anything can be grabbed, and scaling buildings hundreds of stories tall with this tool while shooting guys is incredibly satisfying. Also, the vehicle stunt abilities are back, and the parachutes are still integral to the game. With the even more vertical focus of the game, it’s very easy to spend more time in the air, on top of racing cars and boats, hanging under a hovering helicopter or zooming down a mountain than actually running and gunning. It is all over the top and outlandish. ![]() Like the game before it, Just Cause 2 is going to offer a lot for people who just want to screw around doing insane things only Dew’d out bros would perform in real life. Between the grappling hook, the parachute, and the over-the-top vehicle jumping, along with all of the gun play, upgradeable weapons, and silly plot, there promises to be a bright action game to look forward to next spring. Those interested in the plot of Just Cause 2, (for yeah, there is a plot), will find that the years have not been so kind main man Rico Rodriguez. He has got a grittier and more macho look to him now, and when you take the grappling hook mechanic into account, he comes off as a mix between Chris Redfield circa RE5 and the dude from the newest Bionic Commando. Bad-ass? I suppose. Anyway, no longer is he dealing with the problems of a tropical Caribbean-themed island; rather this time he is leaping about on a tropical south-east Asian themed island called Panau. It seems he is helping some socialist minded citizens (lead by an attractive woman with a perchance for calling everyone “comrade”). Typical evil-dictator-with-awesome/bad-name Baby Panay is the man to take down, and you’ll be gaining stronghold over certain areas of the island. With desert, tropical, mountainous, and swampy coastal regions to take over, Panau has a lot to see and do, and those 400 square miles look to be full of missions to blast through. ![]() Avalanche has some new tricks to making the game look even better than ever. While the actual character models seem to be pretty standard, the textures of the game is leaps and bounds over the original Just Cause. It goes really far to creating awesome looking vistas. Draw distances are great, and all the explosions, heat effects, and firepower in-game look awesome. If I have one complaint, the rag-doll effects are pretty simple. Shoot a dude, and he’ll flop like a dead fish. When everything else looks so great, I hope the models can receive a boost before this game releases next year. In the end, I’m saying fans of the original Just Cause should pay attention to what Avalanche and Square Enix Europe are hoping to do with this sequel. There doesn’t seem to be a radical change to the series, other than over all improvements, and if Avalanche can make sure that all the missions are varied and dynamic, we should be golden come next year. http://ps3.ign.com/dor/objects/862519/just-cause-2/videos/justcause2_trl_devdiarycommentary_111209.html Looks pretty badass. |
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| Q | Nov 14 2009, 09:38 AM Post #2 |
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It had flaws but I liked the first one. LOTS of potential there and you could have a wild, fun time. I'm expecting this game to basically be what the first one should have been which means people that are fans of GTA like games have something to look forward to here. ![]() In fact I'll say this: If you need a GTA fix of sorts you can probably track down the first game on the system of your choice for cheap. The PC version, for example, can be easily had for $15. Steam has it at that price, for example. I'll have to find out if they ever patched that game worth a damn or not. If they have, I'll probably go for it at that price. |
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| The Sandman | Nov 14 2009, 12:50 PM Post #3 |
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A Bundy never wins, but a Bundy never quits.
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I'll have to look into that. |
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| Stinger | Dec 5 2009, 02:57 PM Post #4 |
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To me, to be a conservative means to conserve the good parts of America and to conserve our Constitution.
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http://www.giantbomb.com/just-cause-2-vehicle-stunts/17-1735/ Watch that video. This game is officially going to be the shit. Can't wait for it. |
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| Q | Dec 7 2009, 01:41 PM Post #5 |
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http://www.shacknews.com/onearticle.x/61504 Here's some more. May be some repeat material but overall I'm definitely feeling my tail start to twitch for this one.
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| Q | Dec 18 2009, 04:53 PM Post #6 |
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http://www.shacknews.com/onearticle.x/61676 March 26, 2010 |
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| Stinger | Dec 18 2009, 09:26 PM Post #7 |
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To me, to be a conservative means to conserve the good parts of America and to conserve our Constitution.
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Damn. WAY too many good games coming out at the same time. January-April, it's almost one a week. |
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| The Sandman | Dec 18 2009, 09:38 PM Post #8 |
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A Bundy never wins, but a Bundy never quits.
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My checkbook hurts. |
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| Q | Jan 15 2010, 06:51 PM Post #9 |
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http://www.shacknews.com/onearticle.x/61962 There's no excuse if this ends up sucking. None. |
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| Q | Jan 22 2010, 07:20 PM Post #10 |
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http://www.shacknews.com/onearticle.x/62062 Ps3 version to have direct YouTube export feature. This means you can constantly upload whatever madness you get in to and show it off to everyone.
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| Q | Feb 23 2010, 02:02 PM Post #11 |
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http://www.shacknews.com/onearticle.x/62477 The more I see, the more I want! |
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| Stinger | Feb 26 2010, 11:38 AM Post #12 |
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To me, to be a conservative means to conserve the good parts of America and to conserve our Constitution.
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We don't have to wait long, the demo hits PS3, 360 and PC Thursday, March 4th! http://www.destructoid.com/just-cause-2-demo-hits-360-ps3-and-pc-on-march-4-165095.phtml Oldman recently spilled the beans on what to expect in the demo to fan site Panau Island, calling it a "pretty good snapshop of what the final game has to offer." All abilities will be unlocked, and you'll have access to a number of vehicles, including planes, helicopters, jeeps, and more. The demo wll feature one "multi-stage faction mission," but will also be open for simply screwing around. The demo will feature 35 square miles of open play area in a sandy desert, allowing you to try out all of your stunt abilities, which are fully unlocked for the demo. Now that's a demo! Can't wait to try it. |
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| Q | Feb 26 2010, 11:38 AM Post #13 |
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I'm all over it! |
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| Q | Mar 4 2010, 12:48 PM Post #14 |
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Demo's out! |
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| Stinger | Mar 4 2010, 12:55 PM Post #15 |
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To me, to be a conservative means to conserve the good parts of America and to conserve our Constitution.
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Ah, I have to wait until the PS Store updates (since I'm going with the PS3 demo, and not the PC). I shall download it during Impact, and it play it afterwards. Very much looking forward to checking it out. |
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